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The Sailor's Tale is the 53rd level in Dancing Line.
Soundtrack[]
- The BPM is 190 from 0%- 48%
- The BPM is 180 from 48%- 100%.
- In 3/4 Time signature.
- The soundtrack for The Sailor's Tale was composed Łukasz Michalski.
Difficulty[]
- There may be a lag at the start where the line falls off and cannot reach the red path.
- It can be very hard to get to the first crown, because the path is obscured by the boxes.
- From 22% to ~33%, you have to concentrate on the strings' rhythm before it fades out and maintain it.
- The lag in both Android and iOS devices naturally makes the level even harder.
- When the camera goes too close in the cube part, the camera can possibly stop moving, because it will report to you that you lost.
- Once you clear the ship and descend, the level will become easier.
- When it is near the end, you have to triple tap 3 times. It may catch you off-guard.
- When the Kraken waves its tentacles, water droplets will appear on the screen for a brief moment, distracting your view. (This won't happen when you set your graphics to low, and it used to be ink droplets)
Difference between 2 devices[]
iOS[]
- The blackout is later than Android.
- On the ship, when comes to the wood floor falling in the middle, the device would be more laggy than on Android.
Android[]
- The blackout is earlier when the cube falls out.
Note for gems[]
| Gems | Difficulty |
|---|---|
| 2 | Medium ( |
| 5 | Hard ( |
| 10 | Very Hard ( |
Strategy[]
- Turn the quality down to reduce the chances of lag and special effects.
- Listen to the violins. They are the key to guiding your path.
- Maintain your tapping from 22% until the other ship collides into your current ship. If you lose your pattern, you will fail.
- Recently with The Racing update guides were added to all levels(Excluding Racing) making this level much easier
Gameplay[]
Dancing Line - The Sailor’s Tale-1
Glitch[]
Out of map glitch.
Dancing Line - The Sailor’s Tale (Out Of Map)
Trivia[]
- You are unable to see what's below the ship when the cannonballs destroy the planks.
- The cube in the level icon moves diagonally and does a U-turn.
- The Sailor's Tale is the second level to feature blackout teleportation. The first level was The Desert, the third level is The Christmas Eve, and the fourth level is The West.
- Many of the props throughout the level interacts with the soundtrack, such the cannons shooting off. Even the Kraken joins in!
- The beginning of the soundtrack sounds similarly to the music from the Pirates of the Caribbean movie franchise by Disney, and the second sounds like Hedwig's Theme from the Harry Potter franchise.
- Every time you load up Dancing Line, there will be a chance that the Kraken in the level's icon will be in sync as it moves.
- This is the third level in 3/4 time signature.
- First being The Mountains followed by The Chinese Garden.
Percentage markers[]
- The 10% marker is on a small wooden box to the right of the path.
- The 20% marker is on a barrel to the left of the path.
- The 30% marker is on a ship deck to the left of the path.
- The 40% marker is on small wooden box to the right of the path. It is hard to see in Mobile, but you can easily see it with Widescreen or Semi-Widescreen.
- The 50% marker is on one of a barrels near the path.
- The 60% marker is on a barrel peeking out of the water to the left of the path.
- The 70% marker is on a wooden plank peeking out of the water to the right of the path.
- The 80% marker is on a stone to the left of the path.
- The 90% marker is on the rock to the left of the path.
- The 100% marker is not shown.
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